Wanna Train · Case study All work
Runner on a track holding a phone with a fitness app

Fitness app · Singapore

Wanna Train

A fitness app whose point is to get people off the app — matched with a training partner, an instructor or a gym, and out training together in the real world.

What we did
Mobile app development
UX testing
Built with
iOS · Android

01The idea

Training together, not tracking alone

Most fitness apps are a solo loop between you and your numbers. Wanna Train starts from the opposite premise — that the thing that actually gets people training is other people — so the app is built around finding someone to train with, in a new place or with a new group.

Profiles, activities and the feed across the app’s screens
Two people walking to the water with surfboards

02Matching

Find a partner, an instructor or a place

A profile says what someone trains, when and where, and the match is a single question from there: wanna train? The same search covers instructors, gyms and facilities, so finding a person and finding somewhere to meet them are the same action rather than two apps.

A training profile with the wanna train prompt
A gym listing with ratings and details
Two people comparing the app before a session

03Ongoing build

Shipped with their team, not handed over

We worked inside Wanna Train’s own development team rather than delivering and walking away — ironing out bugs and adding features against a live user base, where a release has to survive people who are already relying on it.

A session shared to the activity feed
Checking a profile trackside
“It’s a pleasure working with The Coconut Studio. They integrate seamlessly into our global development team providing quick and responsive solutions which have contributed to the traction and growth we are seeing for our WannaTrain app.”

Greg Smith · Wanna Train

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